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Encounter Strategies

Location-first draft strategies generated from encounter regions, units, abilities, and curated overrides.

Encounter Type Locations Bosses Strategy
Black Challenge Challenge 4 1 Black Hole is a timed gauntlet into Cole. Reach the boss platform before the event horizon timer expires, then kill Cole...
Devoured Challenge Challenge 2 1 Devoured is a two-part fight: clear the Fleshmare/Bonemare field, then kill Devourer while stopping Fleshling adds from...
Fear Challenge Challenge 2 1 Fear starts hidden behind Something and then becomes a staged boss with orb movement, whirlwinds, summoned Somethings, a...
Jump Challenge Challenge 2 1 Zuko's damage resistance is controlled by the living charm/totem units. Do not tunnel the boss while charms are alive; c...
Purge Challenge Challenge 2 1 Purge is an altar-gated Gorath fight. Break the active Chaos Altar to make Gorath vulnerable, then manage Cleansing Unit...
Return Challenge Challenge 3 3 Return is a Doom army wave chain. Clear enough army units to spawn Doom Commander, then Doom Warlock, then Doom Aspect a...
Tomb Challenge Challenge 4 1 Tomb is a lock-and-seal encounter. Break the lock mechanisms, trigger the Ancient Seal, then kill The First while handli...
White Death Challenge Challenge 3 1 White Death is a prison-lock fight. Break the Prison Lock, damage White Dragon to each lock breakpoint, then break the n...
Youth Challenge Challenge 3 1 Youth feeds Eris awake. Kill Entage and Guardian Beasts to heal Eris to full, then fight her while preventing fountain d...
Abyss Dungeon 1 3 Abyss is a staged crawler dungeon. Clear the Crawler/Oppidan waves to wake each paused boss target, then kill Burgher, E...
Advanced World Dungeon 36 3 Advanced World is a military wave dungeon that escalates into Blaze boss targets after Soldier, Flamethrower, and Tank w...
Ancient Grove Dungeon 17 4 Ancient Grove is a hidden dungeon built around corrupted nature waves, healing trees, and corrupted ancient targets.
Arena Dungeon 22 2 Arena is a staged fighter encounter. Clear Arena Fighters until Challenger Captain and Arena Lord are released, then kil...
Bonechill Dungeon 10 1 Bonechill starts with Harvester and then uses bone storm, add, and teleport-zone mechanics before the Harvester death re...
City of the Dead Dungeon 81 0 City of the Dead is a Soul Vessel clear that links into Dawn of Time access when the soul-level requirement is met.
Dark Elf Fortress Dungeon 7 3 Dark Elf Fortress is a boss ladder: clear elites to release Beyla, then Razagob with guards, then Dark Queen Svarta with...
Demon Summoning Dungeon 57 5 Demon Summoning is an altar and demon-boss sequence. Kill the summoned demon bosses and use demon deaths to weaken the P...
Dimensional Prison Dungeon 6 0 Dimensional Prison is a scripted clear with no promoted boss target in the current data. Play it as a dungeon-mechanic c...
Doom Tower Dungeon 2 0 Doom Tower currently has teleport/progression references but no decoded standalone boss script in the dungeon data. Trea...
Doomlock Dungeon Dungeon 0 0 Doomlock Dungeon is the Doom Raid 1 style clear path. Finish the active Doomlock stages, then the dungeon trigger pays t...
Doomwild Dungeon Dungeon 0 0 Doomwild Dungeon is a staged Doomwild boss fight with boss HP breakpoints, temporary invulnerability/channel phases, min...
Dwarf Dungeon Dungeon 0 1 Dwarf Dungeon is the first half of the dwarf defense chain. Clear Trogg waves, protect the gunners, and push into Heart...
Erupting Vulcano Dungeon 2 3 Erupting Vulcano is a Primal Fire Lord gauntlet. Kill escalating Primal Blaze and Primal Inferno waves until the Fire Lo...
Eternal Downfall Dungeon 11 1 Eternal Downfall is a staged army fight that escalates from Eternal waves into Eternal General, Eternal Archmage, and Et...
Frostfire Ruins Dungeon 30 2 Frostfire Ruins is a paired remnant fight. Kill both Magic Fire Remnants and Magic Frost Remnants while handling the tim...
Heart of the Mountain Dungeon 81 1 Heart of the Mountain continues the dwarf defense into the home area. Protect the gunners, kill Trogg waves and Cave Bea...
Island Expedition Dungeon 18 2 Island Expedition is a Hydra clear into Keeper of wonders. Kill the Hydra count to wake the Keeper, then finish it while...
Locked and Forgotten Dungeon 16 0 Locked and Forgotten is a hidden stage-entry dungeon. Use the marker access, then clear the stage-entry sequence that op...
Mountain Survival Dungeon 2 0 Mountain Survival is a survival-style Frost Giant encounter. Kill the spawned Frost Giant and survive the winter dungeon...
Mutant Lab Dungeon 31 2 Mutant Lab starts from Meteor Piece activation, then progresses through infected waves, Mutagor, and Doctor Docomar befo...
Primal Dragon World Dungeon 7 4 Primal Dragon World starts with flying Drakes, then escalates into Red, Bronze, and Black Dragon targets with breath/inc...
Void Rift Dungeon 0 0 Void Rift currently has teleport/location data but no decoded standalone boss or phase script in the extracted dungeon r...