Heart of the Mountain¶
The last of the dwarves have retreated to the mountain's core for a final stand. They are surrounded. Hold the line against the total extinction of their kind before the heart is silenced.
Quick Facts¶
| Field | Value |
|---|---|
| Requirement | not extracted |
| Entry Cost | 15 Silver |
| Systems | Heart of the Mountain |
Strategy¶
Heart of the Mountain¶
Heart of the Mountain continues the dwarf defense into the home area. Protect the gunners, kill Trogg waves and Cave Beasts, then claim the Heart reward.
| Priority | What To Do |
|---|---|
| 1 | Push through the home-defense branch after the Dwarf Dungeon setup opens it. |
| 2 | Prioritize Cave Beasts that are ordered onto Dwarf Gunners. |
| 3 | Clear Giant Cave Trogg pressure and protect enough gunners to stabilize the event. |
| 4 | Use the reward item trigger after the full-clear condition is met. |
| Mechanic | What It Means |
|---|---|
| Friendly defense | Cave Beast spawns are assigned to attack specific Dwarf Gunners, making protection a real mechanic. |
| Reward item trigger | Completion moves the player to loot, creates rune/scroll rewards, displays the 35 Silver reward text, and executes shared dungeon loot. |
| Unit | Role |
|---|---|
| Cave Beast | Priority beast target. |
| Dwarf Gunner | Friendly unit to protect. |
| Cave Trogg King | Major trogg target. |
| Giant Cave Trogg | Large wave add. |
Encounter Strategies¶
| Encounter | Bosses | What To Do |
|---|---|---|
| Heart of the Mountain | Cave Beast | Heart of the Mountain continues the dwarf defense into the home area. Protect the gunners, kill Trogg waves and Cave Beasts, then claim the Heart reward. |
Reward Hints¶
- Contained Singularity
- Weapon
- Off-hand
- Boots
- Demonic Stamp
- Power Scroll
- Rune
- Attributes 4
Mobs And Bosses¶
| Unit | Level | HP | Damage | Armor |
|---|---|---|---|---|
| Cave Beast | 2250 | 220000 | 2500 | 230 |
| Cave Trogg | 2300 | 320000 | 3000 | 240 |
| Cave Trogg King | 4300 | 6500000 | 11000 | 185 |
| Dwarf Gunner | ||||
| Giant Cave Trogg | 4400 | 1195000 | 11000 | 190 |
End Loot And Rewards¶
| Drop | Slot/Type | Quantity | Stats | Chance | Conditions |
|---|---|---|---|---|---|
| Boots | 1 | G (6) +57 Resilience Armor +46, Health +92 M (6) 25.3 Armor M (6) 50.6 Damage |
25% (1 of 4 pool) | ||
| Offhand | 1 | G (5) +46 Resist Armor +86, Health +172 M (5) 3.91 Move Speed M (5) 195.5 Health |
25% (1 of 4 pool) | ||
| Trinket | 1 | G (5) +46 Resilience Armor +57, Health +114 |
25% (1 of 4 pool) | ||
| W - Ancient Dwarven Axe | Weapon | 1 | G (5) +46 Resilience Damage +117 M (5) 19.55 Armor |
25% (1 of 4 pool) | |
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Miscellaneous | 1 | none decoded | 9.91% | GetRandom(0,999.00) >= 900.00 |
|
| Rune | 1 | G (4) +15 Regeneration M (4) 13.8 Armor M (4) 138 Health |
33.33% | GetRandom(0,999.00) >= 666.00 |
|
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Miscellaneous | 1 | none decoded | 9.91% | GetRandom(0,999.00) >= 900.00 |
|
| Rune | 1 | G (4) +15 Regeneration M (4) 13.8 Armor M (4) 138 Health |
33.33% | GetRandom(0,999.00) >= 666.00 |
|
| Boots | 1 | G (6) +57 Resilience Armor +46, Health +92 M (6) 25.3 Armor M (6) 50.6 Damage |
25% (1 of 4 pool) | ||
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Miscellaneous | 1 | none decoded | 9.91% | GetRandom(0,999.00) >= 900.00 |
|
| Offhand | 1 | G (5) +46 Resist Armor +86, Health +172 M (5) 3.91 Move Speed M (5) 195.5 Health |
25% (1 of 4 pool) | ||
| Trinket | 1 | G (5) +46 Resilience Armor +57, Health +114 |
25% (1 of 4 pool) | ||
| W - Ancient Dwarven Axe | Weapon | 1 | G (5) +46 Resilience Damage +117 M (5) 19.55 Armor |
25% (1 of 4 pool) |