Eternal Downfall¶
Invade the glorious but corrupt city of the Eternals. End their tyrannical empire and shatter their eternal reign forever
Quick Facts¶
| Field | Value |
|---|---|
| Requirement | Level 100 |
| Entry Cost | 5000 Copper |
| Systems | Eternal Boss Trigger Eternal Downfall Eternal's Eternal's Downfall Eternaldungeon |
Strategy¶
Eternal Downfall¶
Eternal Downfall is a staged army fight that escalates from Eternal waves into Eternal General, Eternal Archmage, and Eternal King.
| Priority | What To Do |
|---|---|
| 1 | Clear the opening Eternal and Eternal Soldier wave. |
| 2 | Kill the spawned Eternal wave and Eternal General to advance the stage. |
| 3 | Kill Eternal Archmage, then prepare for Eternal King with Soldier support. |
| 4 | During Eternal King, avoid the triggered Flamestrike casts and finish the king to resolve rewards. |
| Mechanic | What It Means |
|---|---|
| Stage ladder | The dungeon advances through stage values after each tracked boss death: Eternal wave, Eternal General, Eternal Archmage, then Eternal King. |
| Eternal King trigger | The Eternal boss trigger orders Flamestrike at a target point during the final boss stage. |
| Unit | Role |
|---|---|
| Eternal King | Final boss. |
| Eternal General | Mid-stage boss. |
| Eternal Archmage | Mid-stage boss. |
| Eternal | Wave/boss target. |
| Eternal Soldier | Support add. |
Encounter Strategies¶
| Encounter | Bosses | What To Do |
|---|---|---|
| Eternal Downfall | Eternal King | Eternal Downfall is a staged army fight that escalates from Eternal waves into Eternal General, Eternal Archmage, and Eternal King. |
Reward Hints¶
- Off-hand
- Gloves
- Cape
- Magic Stamp
- Power Scroll
- Rune
- Attributes 1
Mobs And Bosses¶
| Unit | Level | HP | Damage | Armor |
|---|---|---|---|---|
| Eternal | 275 | 95 | 8 | 5 |
| Eternal Archmage | 310 | 50 | 5 | |
| Eternal General | 300 | 700 | 25 | 7 |
| Eternal King | 275 | 900 | 22 | 30 |
| Eternal Soldier | 275 | 95 | 8 | 5 |
End Loot And Rewards¶
| Drop | Slot/Type | Quantity | Stats | Chance | Conditions |
|---|---|---|---|---|---|
| Currency | 1 | none decoded | 33.33% (1 of 3 pool) | ||
| G - Eternal Gloves | Gloves | 1 | G (2) +12 Focus Armor +10, Health +20 M (1) 0.65 Attack Speed |
33.33% (1 of 3 pool) | |
| O - Eternal Shield | Offhand | 1 | G (2) +12 Resilience Armor +12, Health +25 M (1) 26 Health |
33.33% (1 of 3 pool) | |
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Rune | 1 | G (2) +5 Essence M (2) 57.5 Health |
33.33% | GetRandom(0,999.00) >= 666.00 |
|
| Cloak | 1 | G (1) +5 Power Armor +6, Health +12 M (2) 65 Health M (2) 13 Damage |
33.33% (1 of 3 pool) | ||
| G - Eternal Gloves | Gloves | 1 | G (2) +12 Focus Armor +10, Health +20 M (1) 0.65 Attack Speed |
33.33% (1 of 3 pool) | |
| O - Eternal Shield | Offhand | 1 | G (2) +12 Resilience Armor +12, Health +25 M (1) 26 Health |
33.33% (1 of 3 pool) | |
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |