Arena¶
Fight for the crowd's favor, for if their cheers die, so do you. Survive the monsters and the bloodthirsty mob before the arena becomes your grave.
Quick Facts¶
| Field | Value |
|---|---|
| Requirement | not extracted |
| Entry Cost | 10 Silver |
| Systems | Arena |
Strategy¶
Arena¶
Arena is a staged fighter encounter. Clear Arena Fighters until Challenger Captain and Arena Lord are released, then kill the active boss target.
| Priority | What To Do |
|---|---|
| 1 | Clear the opening Arena Fighters. |
| 2 | Handle the large fighter wave when Arena Lord calls for more blood. |
| 3 | Kill Challenger Captain when it is released from pause/invulnerability. |
| 4 | Finish Arena Lord after the remaining fighters and spectator pressure are controlled. |
| Mechanic | What It Means |
|---|---|
| Paused captain | Challenger Captain is spawned paused and invulnerable, then released after the arena wave condition. |
| Spectator pressure | Spectator spawn, attack, and announce triggers are enabled for this dungeon, so expect additional arena pressure beyond the main fighters. |
| Unit | Role |
|---|---|
| Challenger Captain | Released boss target after the fighter wave. |
| Arena Lord | Arena boss target. |
| Arena Fighter | Primary wave add. |
Encounter Strategies¶
| Encounter | Bosses | What To Do |
|---|---|---|
| Arena | Arena Lord Challenger Captain |
Arena is a staged fighter encounter. Clear Arena Fighters until Challenger Captain and Arena Lord are released, then kill the active boss target. |
Reward Hints¶
- Contained Singularity
- Gloves
- Helmet
- Trinket
- Demonic Stamp
- Power Scroll
- Rune
- Attributes 4
Mobs And Bosses¶
| Unit | Level | HP | Damage | Armor |
|---|---|---|---|---|
| Arena Archer | 2100 | 164000 | 1100 | 190 |
| Arena Demolisher | 2150 | 240000 | 2000 | 220 |
| Arena Fighter | 2100 | 180000 | 900 | 200 |
| Arena Lord | 4500 | 5350000 | 14000 | 300 |
| Challenger Brute | 4100 | 1300000 | 9000 | 180 |
| Challenger Captain | 4000 | 1300000 | 8000 | 170 |
| Challenger Sniper | 4200 | 1300000 | 10000 | 170 |
End Loot And Rewards¶
| Drop | Slot/Type | Quantity | Stats | Chance | Conditions |
|---|---|---|---|---|---|
| Armor | 1 | G (5) +46 Essence Armor +126, Health +252 |
25% (1 of 4 pool) | ||
| Gloves | 1 | G (5) +46 Power Armor +57, Health +114 M (5) 195.5 Health M (5) 9.77 Accuracy |
25% (1 of 4 pool) | ||
| Helmet | 1 | G (5) +46 Resilience Armor +51, Health +103 M (1) 0.46 Move Speed M (5) 39.1 Damage |
25% (1 of 4 pool) | ||
| Trinket | 1 | G (5) +46 Power Armor +36, Health +73 M (5) 4.89 Attack Speed M (5) 19.55 Armor |
25% (1 of 4 pool) | ||
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Miscellaneous | 1 | none decoded | 9.91% | GetRandom(0,999.00) >= 900.00 |
|
| Rune | 1 | G (4) +15 Resist M (4) 2.76 Move Speed M (4) 138 Health |
33.33% | GetRandom(0,999.00) >= 666.00 |