Ancient Grove¶
Quick Facts¶
| Field | Value |
|---|---|
| Requirement | not extracted |
| Entry Cost | not extracted |
| Systems | Ancient Grove |
| Hidden UI Label | Ancient Tree Hidden Dungeon |
| Source Area | Titan Devourer area |
| Entrance Location | center 27072, -23744 |
| Destination | Ancient Grove start at 7536, -13536 |
Hidden Access¶
Hidden portal in the Titan Devourer field. The trigger box is in the Prey/Devourer side of the area and sends the hero into Ancient Grove.
- The map calls the dungeon Ancient Tree in the UI, but the live trigger/system records call it Ancient Grove.
- Nearby placed mobs are Prey, Devourer, Slave, and Mistress of Pain.
Strategy¶
Ancient Grove¶
Ancient Grove is a hidden dungeon built around corrupted nature waves, healing trees, and corrupted ancient targets.
| Priority | What To Do |
|---|---|
| 1 | Enter through the hidden Ancient Tree access point. |
| 2 | Clear Wisp and Corrupted Wildlife pressure before committing to the larger ancient targets. |
| 3 | Prioritize Healing Ancient Tree when it is active so it does not prolong the fight. |
| 4 | Kill Corrupted beast, Corrupted Ancient Tree, and Corrupted Ancient to finish the grove sequence. |
| Mechanic | What It Means |
|---|---|
| Hidden access | The dungeon is entered through the Ancient Tree hidden access flow, not the normal teleport UI. |
| Healing target | Healing Ancient Tree is a priority mechanic target because its role is to sustain the corrupted wave. |
| Unit | Role |
|---|---|
| Healing Ancient Tree | Priority sustain target. |
| Corrupted Ancient Tree | Major corrupted ancient target. |
| Corrupted Ancient | Major corrupted ancient target. |
| Corrupted beast | Boss target in the grove sequence. |
Encounter Strategies¶
| Encounter | Bosses | What To Do |
|---|---|---|
| Ancient Grove | Corrupted Ancient Corrupted Ancient Tree Corrupted beast Healing Ancient Tree |
Ancient Grove is a hidden dungeon built around corrupted nature waves, healing trees, and corrupted ancient targets. |
Reward Hints¶
- No UI reward hints extracted
Mobs And Bosses¶
| Unit | Level | HP | Damage | Armor |
|---|---|---|---|---|
| Corrupted Ancient | 2600 | 6400000 | 7000 | 100 |
| Corrupted Ancient Tree | ||||
| Corrupted beast | 2600 | 600000 | 7000 | 100 |
| Corrupted Wildlife | ||||
| Healing Ancient Tree | 2900 | 5500000 | 6000 | 120 |
| Wisp |
End Loot And Rewards¶
| Drop | Slot/Type | Quantity | Stats | Chance | Conditions |
|---|---|---|---|---|---|
| Armor | 1 | G (4) +34 Focus Armor +69, Health +138 M (4) 2.76 Move Speed M (4) 3.45 Attack Speed |
33.33% (1 of 3 pool) | ||
| Boots | 1 | G (4) +34 Adaptability Armor +34, Health +69 M (4) 2.76 Move Speed M (4) 6.9 Accuracy |
33.33% (1 of 3 pool) | ||
| Trinket | 1 | G (4) +34 Adaptability Armor +28, Health +57 M (4) 2.76 Move Speed M (4) 138 Health |
33.33% (1 of 3 pool) | ||
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Armor | 1 | G (4) +34 Focus Armor +69, Health +138 M (4) 2.76 Move Speed M (4) 3.45 Attack Speed |
33.33% (1 of 3 pool) | ||
| Boots | 1 | G (4) +34 Adaptability Armor +34, Health +69 M (4) 2.76 Move Speed M (4) 6.9 Accuracy |
33.33% (1 of 3 pool) | ||
| Trinket | 1 | G (4) +34 Adaptability Armor +28, Health +57 M (4) 2.76 Move Speed M (4) 138 Health |
33.33% (1 of 3 pool) | ||
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 29.93% | GetRandom(0,999.00) >= 700.00 |
|
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Miscellaneous | 1 | none decoded | 100% | always when trigger fires | |
| Nature's seed | Purchasable | 1 | none decoded | 100% | always when trigger fires |