Eris
Quick Facts
Strategy
Youth Challenge: Eris
Youth feeds Eris awake. Kill Entage and Guardian Beasts to heal Eris to full, then fight her while preventing fountain drinks and controlling Life Corruption adds.
| Priority |
What To Do |
| 1 |
Clear Entage and Guardian Beasts. Each death heals Eris by 4% max HP, and Eris starts at 1% HP while paused and invulnerable. |
| 2 |
When Eris reaches full HP, she wakes up, loses invulnerability, and becomes the real boss. |
| 3 |
During fixation, the marked player should kite Eris for 9 seconds. After level 3, failed/ended fixation can lead into a fountain-drink attempt. |
| 4 |
Keep Eris away from the Fountain. If she reaches it during the drink phase, her damage multiplier increases by 0.5. |
| 5 |
At higher levels, kill Life Corruption adds and avoid being hit by their damage trigger. |
| Mechanic |
What It Means |
| Activation feed |
Eris starts at 1% HP, paused, and invulnerable. Deaths of Entage or Guardian Beast heal her by 4% max HP; reaching full HP starts the boss phase. |
| Fixation |
Every 60 seconds Eris selects a player, announces the target, and chases for 9 seconds. |
| Fountain drink |
At challenge level 3 and above, fixation can chain into a drink timer. If Eris reaches the fountain region, she drinks and increases her boss damage multiplier. |
| Life Corruption |
At higher levels the fight periodically spawns Life Corruption units. Their damage trigger kills the corruption unit, so handle them quickly and avoid avoidable contact. |
| Unit |
Role |
| Eris |
Main boss after the feed phase reaches full HP. |
| Entage |
Feed-phase target. Killing it heals Eris toward activation. |
| Guardian Beast |
Feed-phase target. Killing it heals Eris toward activation. |
| Life Corruption |
Higher-level add spawned during the Eris phase. |