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White Dragon

Quick Facts

Field Value
Encounter White Death Challenge
Unit White Dragon
Level 9800
Hit Points 60500000
Damage 160380
Armor 1600
Abilities Regeneratin
Boss Armor

Strategy

White Death Challenge: White Dragon

White Death is a prison-lock fight. Break the Prison Lock, damage White Dragon to each lock breakpoint, then break the new locks before continuing boss damage.

Priority What To Do
1 Kill the first Prison Lock to release the White Dragon at 10% escaped power.
2 Damage White Dragon until it pauses and becomes invulnerable at 90%, 60%, and 30% HP. Each breakpoint spawns a new Prison Lock in a different seal region.
3 Stop boss damage during each lock phase and kill the Prison Lock to reawaken the boss.
4 At higher levels, handle Frost Prison, Dragonspawn waves, Annihilation, White Death Strikes, and Fire Blast before returning to boss damage.
5 After the final seal is broken, kill White Dragon to complete the challenge.
Mechanic What It Means
Prison Lock breakpoints The global damage logic pauses and invulnerables White Dragon at 90%, 60%, and 30% HP, then spawns a new Prison Lock. Boss damage resumes only after the lock is destroyed.
Power release stages Breaking locks advances the fight through 10%, 40%, 70%, and finally fully freed power states.
Frost Prison At higher levels a timer prisons one player. Breaking the prison frees the target; if the prison dies in the wrong branch the target can lose HP based on challenge level.
Annihilation Annihilation pauses and invulnerables White Dragon, channels for 8 seconds, then fires a kill/damage cleanup before the boss resumes.
Dragonspawn and strikes Higher levels add Dragonspawn waves, random strike markers with 250 area damage checks, and moving Fire Blast dummies.
Unit Role
White Dragon Main boss. Damage only while no Prison Lock is active.
Prison lock Required lock objective. Kill each lock to unpause and reawaken White Dragon.
Dragonspawn Higher-level add spawned by the Dragonspawn timer.