Doom Warlock¶
Quick Facts¶
| Field | Value |
|---|---|
| Encounter | Return Challenge |
| Unit | Doom Warlock |
| Level | 9800 |
| Hit Points | 3500000 |
| Damage | 30000 |
| Armor | 400 |
| Abilities | Boss Armor ACcy greenbolt Regeneratin |
Strategy¶
Return Challenge: Doom Aspect¶
Return is a Doom army wave chain. Clear enough army units to spawn Doom Commander, then Doom Warlock, then Doom Aspect as the final boss.
| Priority | What To Do |
|---|---|
| 1 | Clear the opening Doom army packs. The script advances after more than ten tracked Doom Soldier, Captain, Absorber, or Flagbearer deaths. |
| 2 | Kill Doom Commander when it spawns, then prepare for Doom Warlock and another set of support units. |
| 3 | Kill Doom Warlock to spawn Doom Aspect. |
| 4 | On higher levels, handle Doom Aspect's extra ability, annihilation, infernals, last-ditch infernals, and regeneration before committing to a final burn. |
| 5 | Finish Doom Aspect to complete the challenge. |
| Mechanic | What It Means |
|---|---|
| Wave counter | The first phase advances after the tracked Doom army death counter passes 10. |
| Boss sequence | Doom Commander spawns first, Doom Warlock spawns after Commander dies, and Doom Aspect spawns after Warlock dies. |
| Level scaling | Higher challenge levels add extra Flagbearers, Captains, Absorbers, final boss abilities, annihilation, infernals, and regeneration. |
| Patrol pressure | A periodic patrol trigger can push surviving enemies toward the group, so do not leave large numbers of adds alive during boss transitions. |
| Unit | Role |
|---|---|
| Doom Commander | First boss in the sequence after the opening death counter. |
| Doom Warlock | Second boss. Its death spawns Doom Aspect. |
| Doom Aspect | Final boss and completion target. |
| Doom Flagbearer | Support add that appears in several wave packs. |
| Doom Absorber | Tracked opening-wave add that contributes to the Commander spawn counter. |